Since 2020, we’ve offered a high quality integration of Epic Online Services (EOS) into Unreal Engine through our EOS Online Subsystem plugin. We are proud to announce that we have received an Epic MegaGrant, which will directly assist in hiring and upskilling a second engineer to work on our Epic Online Services (EOS) integration.
Read MoreIn 2025, we will be combining the EOS Online Subsystem, Online Subsystem Blueprints and Matchmaking plugins into one single plugin; the EOS Online Framework.
Read MoreAs we continue on our roadmap for EOS Online Subsystem, it’s becoming clear that in order to deliver the best developer experience moving forward, we’ll have to make backwards incompatible changes to the sessions APIs.
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